Silent Hill

Silent Hill: aspectos religiosos e mitológicos da franquia de games

Christianity / Psychology / Psychoanalysis / Mythology / Video Games / Jungian psychology / Jungian psychology (Religion) / Psychology of Unconscious / Myths and Symbols as carriers of unconscious content / The 1970s and 1980s (U.S. history) / Carl G. Jung / Ancient myth and religion / Analytical Psychology / Psicología / Stephen King / Carl Gustav Jung / Psicologia Analitica / Satanism / Symbols / Horror / Jogos Digitais / Silent Hill / Religious Cults / Jungian Analytical Psychology / Psicologia / Jungian psychology / Jungian psychology (Religion) / Psychology of Unconscious / Myths and Symbols as carriers of unconscious content / The 1970s and 1980s (U.S. history) / Carl G. Jung / Ancient myth and religion / Analytical Psychology / Psicología / Stephen King / Carl Gustav Jung / Psicologia Analitica / Satanism / Symbols / Horror / Jogos Digitais / Silent Hill / Religious Cults / Jungian Analytical Psychology / Psicologia

Transitoriedade, identidade e alteridade em Silent Hill 2 (1999)

Cultural History / Video Games / Historia Cultural / Identidades / Silent Hill
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